The Threshold: Can We All Just Get Along? by Dennis Thresh Fong

“The bottom line is that we need hard and fast, unalterable rules for games like Quake in order to ensure that the playing field remains level.”

Other Interesting Pages [at least to me! -Donde]

-Excerpt and images courtesy of the Internet Archive, “PC Gamer Magazine,” December 1998

-Image courtesy of the Internet Archive, “Next Generation Magazine,” Issue 58, October 1999

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