"'Tony Hetherington takes an indepth look at Monolith's giant, real time, action game as tries to stop the Robot Liberation Front.' -Quake Minus One reviewed, Computer Gamer, August 1985 — and more articles from the computer gaming magazines of the 1980s."
"The bottom line is that we need hard and fast, unalterable rules for games like Quake in order to ensure that the playing field remains level."
Make Your Own Quake, by Colin Williamson, PC Gamer, April 2000. Illustration by Eric Bowman. Cover art by Phill Singer. Magazine scans courtesy of Archive.org.
The Zen of Frag: The PC Gamer editors chip in with their own personal tips for success in a Quake II death match.