The Coven was an independent computer games developer with its roots in the Doom and Quake communities. Originally founded by John "Gestalt" Bye in late 1996, The Coven worked on a free Doom II add-on before moving on to Quake and going commercial in the summer of 1997. The Coven was closed in the winter of 1999, and all their work is now available for free.
"The car is a 1996 VS Holden Commodore SS 5 speed V8. She Flies ! Hey, I still have my licence too. (just)." -Guzz
Petter's Gallery, most based on original ideas from Melkor. PlanetQuake's Braindead Quake art gallery by Petter Sundlöf.
On December 31, 1996, we the campers, in order to annoy those who whine, formally establish camping, ensure the hatred of our hordes, provide a home for closet campers, promote the art of camping en masse, and secure the blessing of safety in numbers for ourselves and our secret society, do ordain and establish this clan for all campers.
QuakeCast, the ultimate Quake experience, gibs your interactive mind away. From live chat with the mad gurus at id software to clan testimonials, QuakeCast is the most intense hour of chat about the most technologically advanced multiplayer 3D action game ever.
ReSaurus, the toy company behind the excellent Duke Nukem action figures, has set its sights on id's PC phenomenon, Quake II... The first wave of toys will include the male and female Marines, as well as the Strogg Barracuda Shark, the dog-like Parasite, and the monstrous Tank.
Make Your Own Quake, by Colin Williamson, PC Gamer, April 2000. Illustration by Eric Bowman. Cover art by Phill Singer. Magazine scans courtesy of Archive.org.