To celebrate the opening of Wireplay in Brisbane, we are holding the 'Wireplay Invades Brisbane' Quake and Quake 2 Free For All competition. Do you have what it takes to frag your way through grueling heats and the final to be Australia's Quake champion?
The story of video game artist Kevin "Rorshach" Johnstone, from Stranraer, Scotland, who has become a legend of the Quake skins community.
The Zen of Frag: The PC Gamer editors chip in with their own personal tips for success in a Quake II death match.
This blog post is dedicated to Christina and Eliot, big fans of the retro games. I remember getting to the 10th "eggwave" (beyond level 50) in 2 player Joust with Eliot. Its totally possible we got way farther than that but as one of my proudest gaming achievements I do not want to overstate it. Thank you for supporting my Quake 2 gaming history videos on Patreon!
Let's go back in time to the summers of 1997 and 1998, in Edmonton, Alberta, where inside an airplane hangar we find the flowering of Canada's e-sports scene: Fragapalooza, the biggest LAN gaming competitions in Canada, where the first Canadian Quake champions were crowned.
In this week’s gaming history video, Brazilian Quake II machinima movie maker Donnovan is featured, with a director’s cut of the machinima film, “A Warrior’s Life.” Thank you to everybody supporting the weekly release of Quake II gaming history videos on Patreon.
Somewhere right now, in a basement or bedroom, a kid is making an animated movie that will play in a theater near you. It's been possible for years to create animation on home computers, but a new movement named Machinima plans to make those movies more sophisticated -- of commercial quality. Machinimists don't use high-priced software programs but the "rendering engines" used by games like Quake and Unreal.