"By hacking its engine and designing new levels, Doom's diehard fans helped make it the most popular PC game o all time. Now they are recruits in the real-world deathmatch between Doom creators John Carmack and John Romero."

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"By hacking its engine and designing new levels, Doom's diehard fans helped make it the most popular PC game o all time. Now they are recruits in the real-world deathmatch between Doom creators John Carmack and John Romero."
"id Software blitzed the PC gaming world with Doom, and did it all over again with Quake. With the arrival of Quake 2, id were sure to make sure they had a landing party in Australia, in the form of Paul Steed and Tim Willits, who were only too happy to tell some war stories..."
"ALIEN SCUM CAN KISS THE BUTT OF MY RAILGUN. Orders come in from the brass this morning. Tonight, I'll be on the C-30K Marine Carrier with the rest of 101st Spaceborne. A little hypersleep, a couple thousand gallons of rationed I.V. Nourishment, a few hundred light years, and we'll be knee-deep in Strogg blood."
"ASS Kickers Team... We get through fire, cold and dead bodies... NEED WEAPON??? COME HERE & TAKE."
"'Mouse, mouse and more mouse!' - so said V.I. Lenin about management in Quake, and in this I absolutely agree with the leader of the world proletariat. The mouse is the key to victory! She is the first, last and most fundamental thing in Quake. In a prudent combination with the keys, of course. I am always pleased with the assurances of keyboardists that it doesn't matter what, it matters how."