"The first thing you will notice is that your grenade bounces when you shoot it, LOL. I have never seen this in any map before, so I hope that I was the first one to do this. This strange twist makes the map more interesting because your grenade will travel further than normal and when dead bodies get blown up, the gibs will bounce around the level too! The way that this grenade and gib bouncing effect is accomplished is by using 2 trigger_gravity layers in the map. The lower layer is only 32 units thick and has the gravity set to 0. The upper layer extends all the way up to the sky brush and has the gravity set to 20 which means that it is 20 times normal gravity or (20 X 800) 16,000. The lower layer needs to have a gravity of 0 or the grenade would instantly go down and stick to the floor. Because the map might be ran with the WoD 8.0 mod and someone could use the Jetpack to float up above all of the grenades, I included a single shotgun in the middle of the map. The flare gun could be used to take someone out of mid-flight, but the shotgun would be more effective. There is only one shotgun for the center of the map so it will make it harder to get the shotgun as well. When you walk over the shotgun, you get to hear the DOA sound play." -Grenade Arena by _DOA_DEATH_JUMP
"The Klingon Skins for Quake II were made using Paint Shop Pro, NST Model Viewer and, occasionally, a scanner. Warriors of the Empire are encouraged to use these skins in Deathmatches. Feel free to switch heads for your own personality but, as a courtesy, don't change the bodies too much. And don't forget to tell 'em where you got 'em. In the future (hopefully) look for skins for Klingon Honor Guard, Feddie skins (ie, targets) and Klingon Deathmatch levels for Quake II. Boarding parties to the transporter room!"
"Good news! Recently I found a motherlode of great pictures. Nearly all of them is customized by others. Just 'upgraded' this computer, added 64mb, Voodoo2 video card. It makes little good difference, although. Modem seemed to be more faster than before. Also, help me to improve my page, suggestions, comments, dislikes, etc. Contact me! New homemade shamblers pixs by Casper, Northern Command Quake clan page is now available. Currently looking for new members, Newbies and Experienced accepted." -EvIsCerAToR.
"All images are courtesy of Quadz and the TastySpleen Quake 2 community. I have a great appreciation for everybody at TastySpleen. Thank you guys for being the trusted hands keeping the flaming torch of Quake 2 ablaze."
"JapanDM TDM Guide — Since it is a MAP that can make 1on1 (it can be done fairly well), it may be too narrow for TeamDM, but it is a good feeling to enjoy casually at 3on3, and above all the map theme (appearance) is interesting (lol) ) I made a commentary."
"This Clan is a group of gamers that play a game called 'Quake' over the Internet. For those who are not familiar with Quake, visit the Quake homepage. For those who are, our roots are deep down in in the dark dungeons of an Hospital somewhere in the Netherlands. Where during daytime people 'are put together,' as they say. Only, some of us have different hobby's late at night… Axe preferred… And no prescription needed. If you're a dedicated Quake-player or a visitor just passing by, be welcome as our 'patient'… Expect no mercy though."
"Concrete Dreams is a tightly-wound Moebius strip of half-flooded canyons and concrete facades. One of my design goals for this level was to create a distinctive feel for each location, so that even first-time players would be able to tell the different areas apart, which I accomplished by giving each section a unique architectural structure."