"I knew right away he would be coming after me. So I changed my style and waited for him to come. Like I would trap him in a room, and then he’d be forced—because he was down—to be the one that comes around the corner and starts shooting. But I’d be shooting at the corner, so he had nothing to do but take the first shot in the face. That’s how I ended up winning."
"Like the game of Quake II itself, Capture the Flag is an incredibly fun experience, but even that can be heightened greatly by understanding the basic and advanced strategies used by veteran players to frag and cap with ease. These strategies involve the knowledge and implementation of the game's 'Tech Powerups,' standard Deathmatch skills to employ in fights, and later, communication with members of your team, setting up offensive and defensive squads, and much more. CTF, as a 'goal-based' game, redefines standard free-for-all and team games, and is truly the Thinking Man's Quake II."
"Some of the favorite movies of Dennis Thresh Fong... Quake 2 champion - some would say the best player ever... and evidently, one of the world's biggest Nick Cage fans."
"This review was meant to come a long time ago. It was interrupted by the biggest game of the year being released (HalfLife), practicing for Australia's biggest lan event (Impulse 98) and various other real life constraints. I'd like to thank the Everglide ppl for sending me the attack pad and for being (somewhat) patient while I try and write up an objective review for quake-au."
"Quite a psychadelic hit squad we have going on here. I agree with Frosty, that the Thresh skin and the Terrorx are the best of this pack. I believe that the Thresh one is the best. The ctf_blue is just plain and blobby and the ctf_red is barely indistinguishable from the Terrorx. Personally I kinda like'em, even if they are kind'a strange in a busy strung out way."