"Since the announcement of Nintendo's groundbreaking 3D game machine, the Virtual Boy, the critics have been anything but kind. Truth is, no one really knows what this great little system is all about. Now, we will shed some light on Mr. Gumpei Yokoi's vision of the future. The Virtual Boy creates a sort of inner sanctum for the game player. The sharp red and black color scheme coupled with the intense 3D environment give you a keen sense of immersion. For the first time ever you feel like you're actually IN the game. Not like the slogans have said in the past, but actually IN the environment. It's hard to explain. Try to imagine strapping a tiny room on to your head that's thirty feet long."
"The site was founded 7th February 2005 to serve the players of Action Quake 2 — the greatest game of them all. Here we provide all kinds of material to help the players make their gaming experience even more enjoyable, you can see everything we offer at the moment in the left-side menu. Remember — there is always new stuff coming, so pay us a visit every now and then :-) In matter of fact, the project was started already in year 2003, but it drained out cause of lack of interest. If you remember 'Action Adrenaline', then you'll know what we're talking about. What-so-ever, now we're here to finish the job. And for all of you developers: Please share your work, because it keeps this scene fresh and more alive."
"The bottom line is that we need hard and fast, unalterable rules for games like Quake in order to ensure that the playing field remains level."
The first online pro sport for the computer gaming crowd. Sponsored by AMD, hosted by Ten Entertainment Network, and driven by popular demand, the PGL will do for computer games what the NBA did for two peach baskets and a medicine ball. We're talking serious revolution. How serious? How about $250,000 in cash and prizes in the first year? How about "quit your day job and start honing your deathmatch skills" serious? Okay - now that we've got your attention, read on...