"As long as Bill Gates continues to churn out bloatware requiring increasingly obscene amounts of processor power to run it, corporations are going to need the latest high-spec machines — offering office employees an enviable opportunity to multiplay with the latest games in company time. In other words, why use that kick-ass P400 Super-Mega PC for spreadsheeting and word processing, when you can use it to beat seven shades of productivity out of your workmates across the company network with a game of Quake II?"
Tag: december 1998
The Threshold: Can We All Just Get Along? by Dennis Thresh Fong
"The bottom line is that we need hard and fast, unalterable rules for games like Quake in order to ensure that the playing field remains level."
Dennis “Thresh” Fong Interview by Mark Green, Arcade Magazine, December 1998
"If someone uses a good move on me I'll be one step ahead the next time he tries it on. And I might use that move on the next person I play." -Dennis "Thresh" Fong interview by Mark Green, Arcade magazine, December 1998, courtesy of Archive.org.