Q2CTF Map: Deep Below by Douglas Lundholm
Title : Deep Below
File Name : deep.bsp
Author : Douglas Lundholm
Email Address : firstname.lastname@example.org
Description : A Q2CTF level deep below the surface of Stroggos. There is a large cylinder in the middle of the map, that separates the higher red area from the lower blue area.
Where to get : http://www.abc.se/~m9963/douglas/
Other Works : Some Windows programs, but no other Quake 2 level
Thanks to : id Software for Quake 2 and Quake 2 CTF
Single Player : No
Cooperative : No
Deathmatch : No
Capture The Flag : Yes, 6-20 players, also fun with EraserBot
Difficulty Settings : No
New Sounds : No
New Graphics : No
Sound Track : #6
Demos Replaced : None
Source Included : No
Exit’s To : No
Recommended # of Players: About 6-20
* Construction *
Base : New level from scratch.
Editor(s) used : Worldcraft 1.5a with WC4Q2
Known Bugs : When looking down the cylinder with software graphics, some big
parts are grayed-out. Therefore I highly recommend 3DFx or OpenGL.
Faces : 11834
Build Time : Some months
Compile Time : 9h 32min
* Installation *
Place ‘deep.bsp‘ in your quake2/baseq2/maps/ directory.
Start with Q2CTF.
* Special Notes *
I highly recommend 3DFx or OpenGL mode when playing this level, because there are some very large areas in it. In software mode walls can get grayed-out when you see too much at the same time.
Download the Quake 2 CTF map Deep Below by Douglas Lundholm: https://web.archive.org/web/*/http://www.abc.se:80/~m9963/douglas/filer/deep.zip