Multiplayer United: Photos from MPU LANs, Sydney, Australia

Multiplayer United (MPU) is a Local Area Network (LAN) gaming group located in the Sydney Australia area. Typically MPU runs from 11:00am until 11:00pm on a monthly basis. For details of the next MPU event check the next event page. Currently any number of the latest games are supported on a fast 10/100 m/s network. The benefit of network gaming is that you can play against your friends, enemies and total strangers alike, in a friendly, fast and exciting environment. You can meet your online pals and discuss strategies or just go hard and game for the whole 12 hours ignoring all. The atmosphere we strive for at MPU is one of friendliness with a touch of competitiveness.

OZQuake: The Gallery of Australian Quake Art

Welcome to the gallery, ozquakes spot for the budding creative artist beneath the destructive quaker. If you feel that your creative genius is unappreciated in your own cirlce, send it in and perhaps we'll post it. Sting's Gallery contains scanned images from his own hand crafted sketches inspired from his quake and heavy metal interests and influences. His works are incredibly detailed and designed, intricate works that display a true talent. Goose's Gallery illustrates the electronic generation of creativity. I look forward to more of his works that take the medium and employ it in creative ways that are just inspired. ozquake Background Gallery is a collection of desktop backgrounds submitted by visitors. If you create a quake related background why not send it on in?

The FPS Gaming Community in Australia: Excerpted from the book Virtual Nation, The Internet in Australia by Gerard Goggin

The FPS Gaming Community in Australia: Excerpted from the book Virtual Nation, The Internet in Australia by Gerard Goggin The online FPS community is in many ways international; however, gaming cultures have developed slightly differently in different countries. While it can be seen that Australians have contributed significantly to the development of FPS games, mods …

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Drachs Australia Quake 2 Maps / Backshooters Forum on Hacking Maps

Backshooters Forum: Hacking Maps, November 2003 In 2003, Jester called out drachs for modding his map jlib "Lessons in Brutality" without permission: "This message is for Drachs. Do not decompile my maps and then change something to suit you. If you ask for permission that is something else, but do not do it without asking …

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Carmack’s Head by Trey Harrison, Made in Seattle, 1998

It has been suggested that this is the head of one of the co-founders of id Software, either John Romero or John Carmack, depending on the source. John Carmack and John Romero were both instrumental in the development of Quake II. John Romero generally affected long, dark hair and since the head has short sandy-colored hair this suggests that it is John Carmack.