Frag.Com's photo album of the biggest Quake event ever. Photography by Jonathan "ZyFly" Works. Sizing, thumbnails, HTML, and captions by Martin "DemonEater" Cox. Special thanks to the #trinity crew for their input.
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
Frag.Com's photo album of the biggest Quake event ever. Photography by Jonathan "ZyFly" Works. Sizing, thumbnails, HTML, and captions by Martin "DemonEater" Cox. Special thanks to the #trinity crew for their input.
"Arent you missing some pictures of some ppl? " Yes we do! =( L-Wacko, Guardian, and some other ppl, have managed to escape from the deadly Fotocamera of Da Sicko's ! =) Next LANparty... it's their turn!
There are so many benefits to drawing PvP. First and foremost is the realization that I'm very close to accomplishing a dream that started when I was in the fourth grade: To be a professional cartoonist. I get a lot of emails from my readers and almost everyone of them offers a little praise, appreciation and encouragement. And, as if that wasn't enough, every once in a while someone in the industry sends me one of those emails. And so it was last week when Paul Jaquays, designer at id Software decided to drop me a note.
Kablooie! was formed as a Rocket Arena 2 team in the spring of 1998 by rackboy and Greblaja. The two, having been members together in Clan Phantasm years earlier, ran into each other on a Rocket Arena 2 server and thought it would be fun to form a team to compete in RA2.
We took a bazillion photos, and you can see them all here. Qcon2K was some of the most fun EVER! We had the pleasure of meeting some of our closest gamer friends that came from far away places such as Michigan and California. Commentary by {KYA}Hathor and {KYA}Mega (you figure out which parts were written by whom). :)