Game based performance environment, 1998/1999, by artist Julian Oliver.
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
Game based performance environment, 1998/1999, by artist Julian Oliver.
This video explores how the open code 3D engines of the Quake videogames became a new medium for artists.
Dutch Orange Legion – famed modders who created 3TCTF mod for Quake II – also crafted incredible Quake art pieces and wrote stories and poetry based on the Quake game world. Of particular note is, “The World of Quake,” possibly the oldest Quake poem, by Majika.
Kablooie! was formed as a Rocket Arena 2 team in the spring of 1998 by rackboy and Greblaja. The two, having been members together in Clan Phantasm years earlier, ran into each other on a Rocket Arena 2 server and thought it would be fun to form a team to compete in RA2.
Welcome to the gallery, ozquakes spot for the budding creative artist beneath the destructive quaker. If you feel that your creative genius is unappreciated in your own cirlce, send it in and perhaps we'll post it. Sting's Gallery contains scanned images from his own hand crafted sketches inspired from his quake and heavy metal interests and influences. His works are incredibly detailed and designed, intricate works that display a true talent. Goose's Gallery illustrates the electronic generation of creativity. I look forward to more of his works that take the medium and employ it in creative ways that are just inspired. ozquake Background Gallery is a collection of desktop backgrounds submitted by visitors. If you create a quake related background why not send it on in?