"The first thing you will notice is that your grenade bounces when you shoot it, LOL. I have never seen this in any map before, so I hope that I was the first one to do this. This strange twist makes the map more interesting because your grenade will travel further than normal and when dead bodies get blown up, the gibs will bounce around the level too! The way that this grenade and gib bouncing effect is accomplished is by using 2 trigger_gravity layers in the map. The lower layer is only 32 units thick and has the gravity set to 0. The upper layer extends all the way up to the sky brush and has the gravity set to 20 which means that it is 20 times normal gravity or (20 X 800) 16,000. The lower layer needs to have a gravity of 0 or the grenade would instantly go down and stick to the floor. Because the map might be ran with the WoD 8.0 mod and someone could use the Jetpack to float up above all of the grenades, I included a single shotgun in the middle of the map. The flare gun could be used to take someone out of mid-flight, but the shotgun would be more effective. There is only one shotgun for the center of the map so it will make it harder to get the shotgun as well. When you walk over the shotgun, you get to hear the DOA sound play." -Grenade Arena by _DOA_DEATH_JUMP
"Tudo isso me ajudou a idealizar Blood Culture, desde minha experiência com jogos e em multiplayer em LAN, minha carreira como desenvolvedor, e meus anos que passei no [NER] e foram fundamentais para a criação de um Clan no Brasil, que é algo muito mais complicado do que lá fora devido a diversos fatores econômicos, de postura e de edução."
"Screenshots of Marics Quake 2 maps - DM, CTF, Awaken2, Insta, 007 Gunslinger, Speedway, Etc... Original content copyright Shon "Maric" Shaffer, 2005."
"Made a new map, this time for Quake 2 deathmatch. I have mainly focused on the modification Action Quake 2, but now it's time for a first release for Quake 2 deathmatch. It probably plays best with a small player load, but will probably be a lot of fun with more players. Crowded, laughing, insane. You are in a castle high up above. It's a mix between fantasy and medieval. The map is small and generous with its items and weapons. Heavy weapons on lower level and you are forced to climb the net to reach the upper lever. It features new graphics, both env's and textures. The r_speeds values are kept pretty low, so no need to upgrade machine just for this little baby. Have fun! Post comments and feedback."
Backshooters Forum: Hacking Maps, November 2003 In 2003, Jester called out drachs for modding his map jlib "Lessons in Brutality" without permission: "This message is for Drachs. Do not decompile my maps and then change something to suit you. If you ask for permission that is something else, but do not do it without asking …