PlanetQuake BrainDead: Quake Car by Guzz

"The car is a 1996 VS Holden Commodore SS 5 speed V8. She Flies ! Hey, I still have my licence too. (just)." -Guzz

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The Art of Quake 2, by Paul Steed

As in nearly all aspects of the company, the art department at id Software runs on pure synergy. That is, no real distinct lines of responsibility exist among the three artists because they work together so well as a team. The strength of the three-man art department at id comes from experience, hard work, and talent. Adrian Carmack, Kevin Cloud, and Paul Steed created the art for QUAKE 2 (and the upcoming mission pack), and this article reveals how it all came together.

QuakeCast #20: Donde – Quake 2 Archivist

This week ArrrCee and dumptruck escape to another universe! The Quake 2 universe that is. Donde takes us on a decades-long journey through the worldwide Quake 2 multiplayer scene. He documents the historical, sometimes hysterical and always human stories starring gamers from around the world. It's late 90's gaming history, one Quake 2 story at a time. Another weird, wonderful and sometimes deeply poignant edition of the QuakeCast.

Brian “EvilBastard” Collins’ House of Models

Well, let's see... I would have to say it all started back in '72. That was the year I was born. Grew up in sunny San Diego, and ended up spending the first 23 years of my life there. I could describe them, but I would bore you to tears, so we'll just leave it at that. I attended San Diego State University, and worked as graphic designer extraordinaire for Woodstock's pizza, where I continually drew little dragons (the mascot of Woodstock's), until I accidentally graduated from school.