Bouncers, Kebabs & Ruby Murries ('Bouncers' for short) took about a year and a half of pre-production in which time we learned new things, forgot some of those things, and made a Machinima series quite unlike any to date.

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
Posts related to film-making inside the Quake 2 game world.
Bouncers, Kebabs & Ruby Murries ('Bouncers' for short) took about a year and a half of pre-production in which time we learned new things, forgot some of those things, and made a Machinima series quite unlike any to date.
A unique piece of Machinima, Dragons is about self feeding evil, if u MUST have the story, after that enjoy the fight. A vast improvement from the fight and animation in Bouncer Please, however was only done with CFX. Caters both for the art, and the action flick fans. Enjoy.
Machinima LIVE! is a podcast from 2005 / 2006 produced by digital Phil and Doc Nemesis, with content such as: The art of Machinima and its evolution. Why produce machinima? Machinima production. Point of View discussion - The good, bad and ugly. Machinima reviews. Interview with Machinima producers. Dr. Nemesis talks about his Machinima experience and Bouncer episodes. Relevant Machinima news and tidbits from around the world. Progressive-House music taken from ACIDplanet. Surprises along the way!
Lady Mainframe Gaming News is a computer and video gaming news site for casual gamers. It delivers content in both text, and video format. The video posts are reported by Machinima characters making it much more engaging and entertaining to catch up on the latest in the industry. Just hit play and relax.
"It's kind of a take on deathmatching, and romance, from a poetry angle. Don't ask how those go together, just watch the film. It rocks!" Dr. Nemesis