"Here you'll find a comprehensive guide on every type of trickjump available in Quake 2. Complete with instructive demos, it will provide an excellent starting point for players wishing to become experts at jumping."

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Here you'll find a comprehensive guide on every type of trickjump available in Quake 2. Complete with instructive demos, it will provide an excellent starting point for players wishing to become experts at jumping."
"Everyone says how you use a rail gun properly, and the famous BFG triangle of death tutorials, but no-one ever pays such a hand sized, ball of TNT its dues. . . well, I do!" - The Doover
PCXL Magazine October 1998: PGL Tips from the Pros or How to Make a Load of Cash Playing Quake II When you’ve gone blurry-eyed from sitting in front of that monitor for eight straight hours, fingers unresponsive to anything but flying rockets and the sight of an enemy, you’ve got to question whether there’s a …
Vicious Vixens Voices: CTF Guide and Deathmatch Strategy by Zippy In May of 1998, Peachies and Zippy decided to venture out and form a "twentysomething and over" female Quake2 clan. Why female and 20+? Peachies and Zippy explain: "We were in a clan before we started Vicious Vixens... but... most of the girls in the …
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Quake 2 Tylko Dla Prawdziwych Maniaków: Quake 2 Only For Real Geeks Ergonomia Na grę w Q2 wpływaj± również pewne "zewnętrzne" czynniki i je¶li s± Ľle zorganizowane, gracz nie będzie mógł grać tak dobrze jakby mógł :) Bardzo ważne jest aby gracz czuł się wygodnie i swobodnie przy swoim komputerze, bo wtedy nic go nie …
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