Well, let's see... I would have to say it all started back in '72. That was the year I was born. Grew up in sunny San Diego, and ended up spending the first 23 years of my life there. I could describe them, but I would bore you to tears, so we'll just leave it at that. I attended San Diego State University, and worked as graphic designer extraordinaire for Woodstock's pizza, where I continually drew little dragons (the mascot of Woodstock's), until I accidentally graduated from school.
August 8, 1999... Launch of the Quake Factory! We are two brothers (Stevie and Mr. Soft) who are 3D modelers and texturers. We have only done two Quake II models so far, but intend to produce more.
Basically, PSYCHOSIS DeathMatch is a site dedicated to making graphics/3D modeling-based modifications for first person shooters (right now we're pretty much focusing on id engine games). For now, the site will house new player models and graphics packs (interface overhauls, skin packs, etc.) and will hopefully grow to include new maps and other mods.