"Generations Arena supports Classic Capture The Flag — Slip into the other team's home base, grab its flag, and run home to score. What could be simpler? Now do it while dodging heavy artillery fire and you've got an idea of how this fast moving team game feels. Score the most and win!"
"Stronghold Opposition converted by *TD*(RW)Un, from Quake2, for Bagman. There are other versions of this classic Quake2 CTF map made for Bagman but this one is a direct conversion and uses all Quake2 textures and no structural changes. If you have played Quake 2 CTF then you know this map."
"q3strongholdv2.bsp — Stronghold Opposition for Q3A, version 2.0, by Remco SithLord Mooijweer, April 12, 2001, for Quake III Team Arena. Stronghold Opposition for Q3A is a CTF map based on Quake 2 CTF's q2ctf2.bsp — Stronghold Opposition, but built from scratch. Additional credits to id software for Quake III Arena & Quake III Team Arena — Kiltron for his texturepacks — Evil Lair for the crate textures — Dave 'Zoid' Kirsch for the original mapdesign — Eraser, Lynx, Mr SDI, Menno de Benno, Nerdshuntress, r3tina, Unrevocable History and WayWard for play-testing and design tips."
"Generations Arena is a mod for Quake 3 Arena that allows for "generations" from Wolfenstein, Doom, Quake, and Quake 2. The player can also play as a default Quake 3 class. It was made for pure nostalgia and fun, letting people play their favorite Id generation; and is also legal, unlike Q2:Generations."