"Generations Arena supports Classic Capture The Flag — Slip into the other team's home base, grab its flag, and run home to score. What could be simpler? Now do it while dodging heavy artillery fire and you've got an idea of how this fast moving team game feels. Score the most and win!"
"Like the game of Quake II itself, Capture the Flag is an incredibly fun experience, but even that can be heightened greatly by understanding the basic and advanced strategies used by veteran players to frag and cap with ease. These strategies involve the knowledge and implementation of the game's 'Tech Powerups,' standard Deathmatch skills to employ in fights, and later, communication with members of your team, setting up offensive and defensive squads, and much more. CTF, as a 'goal-based' game, redefines standard free-for-all and team games, and is truly the Thinking Man's Quake II."
"Eraser did a fine job in capturing the layout and architectural traits of McKinley Revival. The base is almost identical to the Quake II version and the layout is spot on. The map was however completely build from scratch and only the trusty eye was used to copy the layout of the original."
– This story accompanies the map ‘McKinley’s Vengeance‘ by Eraser. Parts of this story are based on the short story included with the Quake II ThreeWave CTF mod and on the facts presented in the series of stories by LeeMon based on the Generations Arena mod-
Killer Kousins Quake 2 clan Clan Killer Kousins (KK) started in the summer of 2000 when cousins Kong and Sprout had just entered the gaming community. The only game both had was Quake II. In spring of 2000, they discovered multi-player and quickly became addicted to it. After awhile, Kong and Sprout felt it would …