"Welcome to the Skin Gallery. You will find Quake 2 skins of various types — for grandmothers - comic heroes - private players skins - Polish Quake 2 clans, for example, Quassum, Shadow Warriors, STa, Dresiarza — and many more!"

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Welcome to the Skin Gallery. You will find Quake 2 skins of various types — for grandmothers - comic heroes - private players skins - Polish Quake 2 clans, for example, Quassum, Shadow Warriors, STa, Dresiarza — and many more!"
"The assumption of the UniCTF project is to combine the original CTF and TDM games, in short it is the same CTF enriched with new TDM maps rebuilt (double, mirror reflection of the original maps q2dmX, q2duel8, fury, q2rdm2 ptrip etc., maps are larger and more dynamic than most maps that were in ctf) and the new mod... TDM enriched with CTF support. A significant difference is also the lack of grapple."
Scans of Quake II review and much more Quake content from the Luty (February) 1998 issue of Polish computer gaming magazine, Reset: magazyn gier komputerowych, courtesy of Archive.org.
Well, #quakecon seemed to be a success. Several people were impressed with the turnout including the id boys. I will have #quakecon pics in a few days and I'll have room to post them since I now have more web page space. Like a little good web page maintainer I took a fair amount of notes. I attended Thursday night, Friday night, and Saturday afternoon.
It's been a long, strange trip, and it's good to be home. Texas is flat and hot, and way more pre-fab than any other place I've been to, including Florida, which is saying a lot. By now you've probably heard about Denny's being the only restaurant within easy walking distance from the event, to which I can only add: .