"Connecting with that community is really what it's all about. QuakeCon is built for it. First, there's the giant tournament … hey, what's a Quake convention without playing a ton of Quake? If you're not beaten to a pulp by the continuous weekend of Quake playing, the stifling Texas heat will probably render you unconscious. If you're lucky, you'll live to make it again next year. If you're unlucky, the giant insects will devour you... Here's to QuakeCon!"
"Over 2000 people signed up and around 700 people brought their PCs to Mesquite, Texas this past week to celebrate what can best be described as 'an orgy of Quake.' QuakeCon: 2000 rolled into town and proved to be a huge success."
"I already mentioned some of my comments on the main page. Here are my final comments. In my opinion, this was not only the best Quakecon ever, but the best LAN party ever. As smoothly as everything ran, you'd think everybody running it were robots that planned for years in advance. Some people this took away from the soul of past Quakecons but I'll take this over soul anyday. I think the soul of Quakecon is getting together with friends you may see all the time and ones that you don't get to see often or just met for the first time and having fun."
"hi there, yossman here. i'm still putting this page together, but i've opened up what i do have again. quakecon99 was one of the best events i've ever had the pleasure of both attending and helping out with. it was also a pleasure to take as many photos as i did, the more the merrier. ;) if you see yourself in any of the pictures available here, but don't see your name mentioned in the title of the image, please let me know at email@example.com."
There are so many benefits to drawing PvP. First and foremost is the realization that I'm very close to accomplishing a dream that started when I was in the fourth grade: To be a professional cartoonist. I get a lot of emails from my readers and almost everyone of them offers a little praise, appreciation and encouragement. And, as if that wasn't enough, every once in a while someone in the industry sends me one of those emails. And so it was last week when Paul Jaquays, designer at id Software decided to drop me a note.