"The site was founded 7th February 2005 to serve the players of Action Quake 2 — the greatest game of them all. Here we provide all kinds of material to help the players make their gaming experience even more enjoyable, you can see everything we offer at the moment in the left-side menu. Remember — there is always new stuff coming, so pay us a visit every now and then :-) In matter of fact, the project was started already in year 2003, but it drained out cause of lack of interest. If you remember 'Action Adrenaline', then you'll know what we're talking about. What-so-ever, now we're here to finish the job. And for all of you developers: Please share your work, because it keeps this scene fresh and more alive."
"Weapons Factory est un Mod (modification totale ou partie des regles, des modeles physiques, des graphismes et des armes de Quake) pour le type de jeu connu sous le nom de Capture The Flag. Le mode capture du drapeau est l'un des seuls refuges des joueurs de Quake qui refusent le bourrinage systematique du bon vieux deathmatch. Weapons Factory conserve tous ces avantages en permettant meme un jeu encore plus fin."
This combination of bots, fire teams, tactics and scripting (dubbed "Computer Generated Forces" or CGF) aims to combine the best of single player missions and thrilling Action Quake2 (AQ2) team play.
16th September ‘98.
Minor Threat, the Quake 2 clan I was in finally disbanded last week. A relief really. Im a bit old for that shit. It was getting kinda embarrasing. I can still hold my own in a gibbing session tho’ for an old timer! Look for ‘HitmanDaz’ on the CIX Q2 server:18.104.22.168:27910 Friday nights after the pubs shut or sometimes mid-week. If your across the Atlantic and struggling with nasty ping’s, never fear, I often play at lunchtimes at work on the US Diamond multimedia server (‘cos our web connection goes via California) :22.214.171.124 or the PCGamer US server (I forget the no.) I’ll take you all on! (you’re probably tucked up in bed at that time anyways).
Teamwork ------------- by Crodge After playing teamplay I wondered why no one on public servers ever play as a team. I thought that maybe they don't understand how to play as a team, or don't understand how valuable it really is. I'm here to tell all you guys why and how we use this word …
Assassin - the making of an Action Quake 2 map, by WizardExt This is an article about the making of Assassin. It isn’t only aimed at the building part and it isn’t 100% accurate. Much of it is from my memory and some of the images are reconstruction. I can’t remember the whole process, but …
With Navy Fortress we tried to capture as much of the original "Team Fortress" spirt as possible, while still being innovative, realistic and "Navy Style". To put it simple, this means you can play all the cool classes you know from TF with some brand new specials and ideas and blast your enemys head away with your original Mossberg M500 Shotgun! Just as you would in real life ;)