"Screenshots of various Quake II mods, with RTX on, by SGC-Puffy, of Perth, Australia. 'Somewhere beyond the sea... Somewhere waiting for me... My Big Daddy stands on golden sands...'"

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Screenshots of various Quake II mods, with RTX on, by SGC-Puffy, of Perth, Australia. 'Somewhere beyond the sea... Somewhere waiting for me... My Big Daddy stands on golden sands...'"
"Thanks to you, it was officially released on AQMD. I think it was done according to the image. I was planning to make a Great Buddha, but I gave up and it became a different one. This one is difficult and needs more training. This time, the max of r_speed is also within 580, so I don't think it is heavy. If you try it for a while, it may be difficult to meet for a small number of people and it will be prolonged."
"Made a new map, this time for Quake 2 deathmatch. I have mainly focused on the modification Action Quake 2, but now it's time for a first release for Quake 2 deathmatch. It probably plays best with a small player load, but will probably be a lot of fun with more players. Crowded, laughing, insane. You are in a castle high up above. It's a mix between fantasy and medieval. The map is small and generous with its items and weapons. Heavy weapons on lower level and you are forced to climb the net to reach the upper lever. It features new graphics, both env's and textures. The r_speeds values are kept pretty low, so no need to upgrade machine just for this little baby. Have fun! Post comments and feedback."
"The site was founded 7th February 2005 to serve the players of Action Quake 2 — the greatest game of them all. Here we provide all kinds of material to help the players make their gaming experience even more enjoyable, you can see everything we offer at the moment in the left-side menu. Remember — there is always new stuff coming, so pay us a visit every now and then :-) In matter of fact, the project was started already in year 2003, but it drained out cause of lack of interest. If you remember 'Action Adrenaline', then you'll know what we're talking about. What-so-ever, now we're here to finish the job. And for all of you developers: Please share your work, because it keeps this scene fresh and more alive."
"Weapons Factory est un Mod (modification totale ou partie des regles, des modeles physiques, des graphismes et des armes de Quake) pour le type de jeu connu sous le nom de Capture The Flag. Le mode capture du drapeau est l'un des seuls refuges des joueurs de Quake qui refusent le bourrinage systematique du bon vieux deathmatch. Weapons Factory conserve tous ces avantages en permettant meme un jeu encore plus fin."