"The object of any game is to win. In this mod the objective is no different. To win your team has to score points. To score points you have to meet certain objectives… number one is capturing the flag. To capture the flag there are certain conditions that have to exist: If you are on the female team then your flag is blue. If you are on the male team your flag is red. So if you are on the blue team (female) then you want to go get the red flag."
Category: Quake 2 maps and mappers
These blog posts constitute my own on-going mapping of the ever-expanding universe of Quake 2 maps — by the worldwide community of Quake 2 mappers.
The Level Design Portfolio of John Fitzgibbons — Deadliest Mapper Alive!
"Concrete Dreams is a tightly-wound Moebius strip of half-flooded canyons and concrete facades. One of my design goals for this level was to create a distinctive feel for each location, so that even first-time players would be able to tell the different areas apart, which I accomplished by giving each section a unique architectural structure."
Telefragged: Avatar — McCandlish Base, Blast Packaramathon, and Target Quake, by Avatar
"I think we all know what time it is. Yes, its time to have an old school deathmatch Quake2 beat down. No more of that pansy 'let's run patterns on a goliath 4000 brush map and see who has da skillz', its time to bust loose in some way way down to earth arena style smack down bakeries. Yes, its time for the Blast-Packaramathon. 10 tightly packed, quickly learned, storage places of mass carnage. 10 frags a minute and no place to hide."
PlanetQuake: X-Maps for LMCTF — 30 Map Expansion Pack for Loki’s Minions Capture the Flag
"Welcome to the home of the X-Maps for LMCTF! X-Maps for LMCTF is a 30-map expansion pack for the Loki's Minions Capture the Flag Mod for Quake 2. X-Maps 2 is now available!!"
The Evolution of a Quake Map, by Caitiri — featuring Samurai Castles / Japanese Castles, by Mike g1zm0 Burbidge
"Samurai Castles by g1zm0 was part of the original Q2CTF L-Fire Map Pak beta release, but was removed from the final release after g1zm0 decided it needed a lot more work before he would be satisfied with it as a map. It ended up taking another 8 months before making its final entrance in the Q2 world, just before Q3 appeared on shelves. Out of all the L-Fire maps, it is the only one that has been ported to Q3, and by the original author. It is also the #1 played custom CTF map, and has just been voted into OGL's map pak (only one of three to make the cut). You can download the final Q2 version and the Q3 verions at Team 3's website (and be sure to go vote for the Q3 incarnation over at Lvl)."