"Quake II RTX is our ray-traced remaster of the beloved 1997 first-person shooter. In November, we introduced a ton of new features and enhancements, and now we’re back with Quake II RTX v1.3. This adds an awesome new photo mode for custom screenshots, along with a free camera and Depth of Field option for making cinematic-quality shots..."
"Surtout que John Carmack, le genial designer-programmeur d'id Software, a annonce que le coeur multijoueur de Quake accepterait sans encombres des parties a 200 joueurs simultanement. Vous imaginez ca ? C'est plus du DeathMatch, mais de ventables batailles rangees. Reste a trouver les grosses becanes et les gens prets a les mettre en place pour offrir de telles parties. A suivre..."
"Onslaught will be making a Team Fortress page soon. I am making a Quake 2 mod called SkReWy Q2. There will be a page up soon and pics as soon as I get something done on it. One more thing, I am starting a LMCTF clan, if you are interested, please e-mail me at the bottom of the page. (Newbies are welcome, experience preferred.)"
"Where have all the campers gone? Lag time passing. Where have all the campers gone — Long time ago? Where have all the campers gone? Blown to fragments, every one! When will they ever learn? When will they ever learn?"
"August 19, 2002 — Quake2Max Site, by psychospaz. Well, I redid website stuff, and now I should probably go and set up Some sort of news script for this front page. I converted all pics on this subsite to png (execpt for jpg screenshots of course), and I'll be releasing a new version of Quake2maX in the very near future."
"Wipe that saliva from your mouth soldier! Save your spit for licking your wounds. You'll have plenty of 'em after you battle the Strogg in this 3-level, action-packed Demo. Wake up soldier. This isn't just a game. It's Quake II."
"You play an elite marine tasked with obtaining the deactivation code for a Strogg weapon. A heavily shielded asteroid codenamed 'The Armageddon Device.'"