"Happy Saturday = Happy Weekend!!! Got skins out the wazzoo today, thanks to your hard-workin' Grunts. We have been at it again and have another load of skin-review-treats ready for y'all… Your Grunts have been choppin' away at the Quake2 stump again, with many more older skins reviewed and ready for yer collections."
"Development of Call of the Force began several years ago. The project was envisioned and led by Matt 'Red Knight' Stevens, and started life as a modification for the original Quake. At this time, Call of the Force is being developed by a cabal of independent programmers and artists, some from the original Quake mod team. The developers, while physically located all over the world, are united by a single vision of creating a compelling game set in the Star Wars universe; interactive fan fiction of the highest calibre."
What can I tell you about 3tctf... Well, it's the only 3 team CTF with the original CTF in it. NO Classes, just the normal CTF like you know it. Final version of the game will contain: A total of 8 maps. 7 of them are designed by DOL's MapLAB. Map '3tctf6, Lord's cave' is made by iQ.Lord Darkness. There will be a win32 and a Linux version of the mod. Skins and textures are made by [DOL]MissRookie. Programming is done by DCB-SuperCow! and porting of the mod to a Linux version is done by *NuT5*Dessignator and Grizzly.
We're kicking off another model pack week here at PlanetQuake, and what better way to start it off than with Star Wars? Q2PMP has kicked up a wicked bunch of Star Wars models, and we sent LadyICE off to do all the searchin' for you and pull them all down for you right here. So sit your model-lovin' self down and get downloading!