"Welcome to my THEORY Page. This section is small, but very important, so please read. I wrote it to help clarify any questions you might have pertaining to positions and binds. I hope they help."
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Welcome to my THEORY Page. This section is small, but very important, so please read. I wrote it to help clarify any questions you might have pertaining to positions and binds. I hope they help."
I have started watching the new PBS 6 part series "The Brain with David Eagleman." I was telling housefly a little about it. What really caught my attention was when they run a split screen comparison of sprinters starting a race. On one screen, you see the runners start the race when they hear the …
Continue reading Lag – the brain kind – visual versus auditory
I don't know if you guys saw this, but believe it or not a late night game on the match server, a couple weeks ago, blew up and became ESPN's game of the week! We played 2v2 on lrail. The teams were housefly and angry on red versus yoda and me on blue. On the …
"Here is the map list for roughly the first half of the Rocket Arena 2 map releases."
"On frame rate and player performance in first person shooter games," by Kajal T. Claypool and Mark Claypool, 2007 Banter by housefly and me on this AcmeCTF thread: http://www.acmectf.com/forum/index.php/topic,4462.0.html "I didn't really get good until I got 1000 frames per second." -Housefly "After taking the weekend (and a small trip to outer space) to think about …
Continue reading On frame rate and player performance in first person shooter games