Quake 2 Skins, by StrangeFate — Mario Vazquez, Digital Artist

"Why me? What's the sense of life? Why can i draw? Why they don't just kill Fox Mulder? How can people be so stupid and bad? Is there an IP scrambler or else? How does a real UFO look like? 6474879*54375,64? Mom? What's really down there on the oceans? why do i even bother about something if i'm going to die anyway? are most people really that boring or is it me? Why does Quake2 look at 800x600 the same as in 640x480? why do people harrass others instead of ignoring them? Why didn't we receive UO here? What sort of people do read pages like this? are dolphins really that intelligent?"

PlanetQuake.com: Quake 2 Player Model Pack — Deathmatch Images

"Happy Saturday = Happy Weekend!!! Got skins out the wazzoo today, thanks to your hard-workin' Grunts. We have been at it again and have another load of skin-review-treats ready for y'all… Your Grunts have been choppin' away at the Quake2 stump again, with many more older skins reviewed and ready for yer collections."

PlanetQuake.com: PolyCount, 2002 – 2004 — All image rights belong to their authors

"Good evening, all. Just poking my furry little nose into the door to let you know that our Model of the Week has changed, yet again. Funny, it just did that last week! Wonders never cease. This time, we've taken a look at a big beefy steel cavalier that is the Space Marine 40K and roasted him slowly over an open fire, being sure to turn the spit counter-clockwise to lock in that farm fresh flavor. Yum!"

Big Space Gun, by David M. Pochron — Friday, August 27, 1999

"If you camp at the very tippy-top of bigspacegunup for a while, the sky cube will start cutting through the back of the map. Moving forward will bring the cut off polygons back into view. There are also some dark triangles present inside the raised version of gun. I tried everything to get rid of them, but the darkness transferred even to plain cubes placed over them. No one deathmatching will probably care about it."

GamersOrb: Quake 2 Orb — Female Fragsters and Multiplayer Combat Tactics

"An increasingly larger proportion of women are getting onto the net and gaming. It has indeed been predicted, by a certain magazine which I have now forgotten the name of, that by 2002 there will be more women using the net than men and as a result more will be involved with online gaming... We will soon discover that females in game servers will become the norm..."