October 14th, 1999 — glitter's Q2GUNFRENZY!, released today in version 1.0 under the >RIL_ banner, is the first ever lightgun enabled First-Person-Shooter game. Written specifically for the ACT LABS Gun System - PC lightgun system, it features a finely tuned and highly stylized Quake 2 single-player 'Arcade Mode', as well as standard Quake 2 gameplay with GS lightgun support and 'Stress Relief' mode.
"Replacing chunky bit-maps for pure polygon-based action, id software's Quake is set to replace Doom as the 3D game by which all others are judged."
"No doubt fed up with the publicity garnered by its rivals, both those with their own 'better than Quake' engines and those licensing the technology, id has released the first shots of Quake 2. Though the firm remains tight-lipped as to the game's plot, setting and level designs, it's already obvious that the sequel to the best-selling PC game will represent a significant leap over its previous incarnation."
It's 007 meets Quake 2! 007Q2 is the perfect mod to bone up on your skills at the weapons spies use. Weapons like the PP7, AK-47, and ZMG 9mm are what get the killing done, and a plethora of other guns and explosive toys to eliminate the threat were thrown in for good measure. Need to lay a trap for that enemy you just can't seem to kill? Try some proximity mines or maybe a remote controlled one, just to be extra sure. Gotta go somewhere high real quick? The handy dandy grappling hook will get you there on time!
Quake II: Online Aftershocks by Dan Elektro As amateur programmers create their own modifications, Quake II is changing -- for the better.