For Jason Bergman, sounds make the game. The 45 minutes to six hours spent in aural alchemy are well worth it because, at least in games, sound dictates reality. Asked about the sound he is working on, Bergman casually replies, "I'd tell you, but I'd have to kill you," quietly adding, "and record you in doing so."
"Hi, I'm CureMode from AOL and DWANGO. This is my new Site on New World Data's Icebox Online, which will hopefully free me from AOL's Evil Grip. Here on my Page you will find links to some of my favorite topics and sites. They include Bands, TV shows, Movies, and Quake info. Check out my new Quake section for info on the game and The Clan of The Caveman. I wish I could store all this stuff locally but my Server space is limited. Check out my Resume, I am a Multimedia Specialist and Consultant. If you know of any opportunities in the New York / Manhattan area please pass them along to me at..."
"Well, here it is. It's hard to believe! At least 85 machines, all running Quake — every square inch of table and floorspace is covered by computers and cables and technology. No, not a square inch is unused. Is there space between those subwoofers and 17 inch monitors? Hell, I've got a laptop. Let's go!"
"Well we made it to M3 (some of us) and boy was it a Blast!! Here are some photos of the event in standard and panoramic format. CureMode presents Blue with his Honorary Caveman T-shirt and Spectators look on at a match..."