Quake II Magazine Archive: Quake 64

"GoldenEye might have something to run for cover over (id Software is in the same building as Raster, so that can't hurt). Graphically, Quake 2 looks decent, although it seems they've made a number of changes to the basic look of the game. Beyond the fact that the enemies are now much more framey than they once were (thank you again, Mr. Cart), Raster has seen fit to also change the color palette quite a bit. Essentially they've brightened up the predominantly red / orange-hued levels by adding a smattering of blues and 'warmer' colors. While it's nice to see them trying something different (supposedly in 24-bit color), I'm not sure that people are looking for a friendlier-feeling Quake (I know I'm not). The blue railgun needs to go... I now wait feverishly for the final N64 burn of the greatest PC game of all time."

GoldenEye 007 Mod Trailer

It's 007 meets Quake 2! 007Q2 is the perfect mod to bone up on your skills at the weapons spies use. Weapons like the PP7, AK-47, and ZMG 9mm are what get the killing done, and a plethora of other guns and explosive toys to eliminate the threat were thrown in for good measure. Need to lay a trap for that enemy you just can't seem to kill? Try some proximity mines or maybe a remote controlled one, just to be extra sure. Gotta go somewhere high real quick? The handy dandy grappling hook will get you there on time!