Paul Marino discusses his newly released book, "3D Game-Based Filmmaking: The Art of Machinima," October 6, 2004, on G4TV.

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
Paul Marino discusses his newly released book, "3D Game-Based Filmmaking: The Art of Machinima," October 6, 2004, on G4TV.
Basically, PSYCHOSIS DeathMatch is a site dedicated to making graphics/3D modeling-based modifications for first person shooters (right now we're pretty much focusing on id engine games). For now, the site will house new player models and graphics packs (interface overhauls, skin packs, etc.) and will hopefully grow to include new maps and other mods.
ARQuake: The Outdoor Augmented Reality Gaming System by Wayne Piekarski and Bruce Thomas. Big thank you to the Tinmith Augmented Reality Project for maintaining an excellent archive of research, photos and videos, without which this deep dive in ARQuake would not have been possible. Please check out tinmith.net for more information!