"I knew right away he would be coming after me. So I changed my style and waited for him to come. Like I would trap him in a room, and then he’d be forced—because he was down—to be the one that comes around the corner and starts shooting. But I’d be shooting at the corner, so he had nothing to do but take the first shot in the face. That’s how I ended up winning."
Well, #quakecon seemed to be a success. Several people were impressed with the turnout including the id boys. I will have #quakecon pics in a few days and I'll have room to post them since I now have more web page space. Like a little good web page maintainer I took a fair amount of notes. I attended Thursday night, Friday night, and Saturday afternoon.
It's been a long, strange trip, and it's good to be home. Texas is flat and hot, and way more pre-fab than any other place I've been to, including Florida, which is saying a lot. By now you've probably heard about Denny's being the only restaurant within easy walking distance from the event, to which I can only add: .
Frag.Com's photo album of the biggest Quake event ever. Photography by Jonathan "ZyFly" Works. Sizing, thumbnails, HTML, and captions by Martin "DemonEater" Cox. Special thanks to the #trinity crew for their input.
I spent several weeks discovering, by trial and error, the techniques needed to make practically anything out of brushes. What I know is just the result of alot of hard thinking, and staring at a computer screen. I havent talked to Carmak or anyone that is really educated on the subject of 3d engines, and I’m sure that if I did, I’d have more to say on this subject.