The Threshold: Can We All Just Get Along? by Dennis Thresh Fong

"The bottom line is that we need hard and fast, unalterable rules for games like Quake in order to ensure that the playing field remains level."

Quakeweek: the Original Fake News Site for the Quake Community

"Pauly Shore joins id. John Carmack announced yesterday its decision to hire the talentless actor to serve as comic relief during the hectic development process of Quake 2. 'So far,' said Carmack, 'Pauly has contributed some pretty good ideas. For instance, since Quake 2 will have absolutely nothing to do with Quake, he suggested changing the name to Pauly: The Game... He even gave us a new idea for a weapon, the weasel gun.' 'Check it, bro!' remarked Shore. 'In Quake, there's, like, Pauly-gons!'"

The Coven: Disposable Heroes, Deadlode 2, and more Quake II Total Conversion Mods

The Coven was an independent computer games developer with its roots in the Doom and Quake communities. Originally founded by John "Gestalt" Bye in late 1996, The Coven worked on a free Doom II add-on before moving on to Quake and going commercial in the summer of 1997. The Coven was closed in the winter of 1999, and all their work is now available for free.