"Some of the favorite movies of Dennis Thresh Fong... Quake 2 champion - some would say the best player ever... and evidently, one of the world's biggest Nick Cage fans."
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Some of the favorite movies of Dennis Thresh Fong... Quake 2 champion - some would say the best player ever... and evidently, one of the world's biggest Nick Cage fans."
"Qmor: This page is about QUAKE humor. The page is still very raw, so do not demand."
"We are well under way to making Canadian History. In just a few weeks we will field the first ever Canadian National Desktop PC Gaming Team. We were too late for Sidney, but who knows what's in store for 2004? Anyhow, I am Daniel Awadalla aka [xeno]Ronin and together with Doug Sohn (owner of Digital Fusion) , we are pleased to present the First Annual Candian Cyber Championship, in cooperation with Battletop and World Cyber Games."
"From the Credits, in the map's .txt file: 'Id Software, for Doom, Quake, Quake II, and Quake3Arena, Team Arena. A huge thank you to Paul Jaquays of id software, for his patience, suggestions, and ideas, and time he spent on this project. (I learned a great deal). Astrocreep, for his ideas, and suggestions. MrElusive of id software, for his help in tuning the map for the bots. L-Fire for his original help on the original ctf version of this map. Nick Triantos for his driver writing talents. =) All the testers at id software; those at the hatlan, Ralph Evans (hat,); and my kids Megan, and Mikey.'"
"The site was founded 7th February 2005 to serve the players of Action Quake 2 — the greatest game of them all. Here we provide all kinds of material to help the players make their gaming experience even more enjoyable, you can see everything we offer at the moment in the left-side menu. Remember — there is always new stuff coming, so pay us a visit every now and then :-) In matter of fact, the project was started already in year 2003, but it drained out cause of lack of interest. If you remember 'Action Adrenaline', then you'll know what we're talking about. What-so-ever, now we're here to finish the job. And for all of you developers: Please share your work, because it keeps this scene fresh and more alive."