"Da Ich andere Modells als Geiseln habe :-) sah diese Szene bei mir 'besonders Gut' aus. EHC und DevEdge Clan beim warmzokkeln. UT-Fraktion beim 'einrichten.' Es gibt auch gemütliche Ecken im Bunker. :-))"
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"Da Ich andere Modells als Geiseln habe :-) sah diese Szene bei mir 'besonders Gut' aus. EHC und DevEdge Clan beim warmzokkeln. UT-Fraktion beim 'einrichten.' Es gibt auch gemütliche Ecken im Bunker. :-))"
"Now we hear more and more: 'When is there another Netzfest?' We are having a hard time with the answer. It is not that easy to answer. We have been organizing net parties for 4 years now and it's always a lot of fun. But a lot has changed in the meantime. There are huge commercial LAN parties (e.g. Inzzide, e-lan) in Berlin, the real gamers are getting younger (or are we getting older?) And somehow play different games, and the appeal of the games is just not that great anymore. Well and finally: our old location is no longer available. A lot of money for a new room makes it difficult to do without sponsors again and then we're back to the commercial aspect… We sat down again and cut a little video with a few scenes from various NetzFestions."
"The sound of footsteps, the smell of burning... you'd be a fool to fire a point blank rocket. Oh, you're dead! Quake III Arena has been the most awaited game of the year and doesn't disappoint those looking for the ultimate in deathmatch gaming. Load up, get online, and fight back with your very own BFG — that's Big Fragging guide."
"If I concentrate really hard, then at the back of my peripheral vision I can just about make out the swish of a ponytail as Todd Hollenshead, CEO of id Software, shakes his head in dismay. 'No, your other right. Over there. The red armour,' he sighs, as I nervously jab the WASD of Quake 4 deathmatch, walking into walls, falling off ledges, and getting hurled into walls through faulty jump-pad use. I've been marked out as a player of remedial standards and Hollenshead is doing his utmost to make me less of a loser. It's horrible, and hard as I push myself I just can't concentrate. It's truly the stuff of nightmares. I'm playing Quake in front of the men from id — and the men from id think that I'm a noob. Freud would have a field day."
"Doom-induced Motion Sickness: Many people have been discussing Doom-induced motion sickness on the net since the game came out. There is no real cure for some except to stop playing (obviously out of the question!). Here are some helpful hints: Take breaks. Most people get sick after long periods. Playing on a plane, train, or in a car on a laptop will cause both you and the person sitting next to you to hurl. Get up slowly after playing. Turn your monitor off, sit for 5 minutes after playing and then get up. Change the screen size (using the plus and minus keys) from time to time. Try adjusting your distance from the monitor (usually further away is better). Try an alternate control. Most people find the mouse is the best way to control your speed. Destroy your computer, erase all copies of Doom in your possession and move to a desert island."