Fragapalooza: the beauty and poetry of geekdom in full bloom!

Let's go back in time to the summers of 1997 and 1998, in Edmonton, Alberta, where inside an airplane hangar we find the flowering of Canada's e-sports scene: Fragapalooza, the biggest LAN gaming competitions in Canada, where the first Canadian Quake champions were crowned.

Roger Ebert’s Critical Eye on Machinima: Will the use of video game technology to make movies result in art or kitsch?

Somewhere right now, in a basement or bedroom, a kid is making an animated movie that will play in a theater near you. It's been possible for years to create animation on home computers, but a new movement named Machinima plans to make those movies more sophisticated -- of commercial quality. Machinimists don't use high-priced software programs but the "rendering engines" used by games like Quake and Unreal.