"QUAKE II — the most anticipated game of the year. Internet play has 200 Deathmatch Capability. Larger, mission based levels. Fully interactive environments. Superior enemy AI. Futuristic (sci-fi) setting. AVAILABLE NOW."
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"QUAKE II — the most anticipated game of the year. Internet play has 200 Deathmatch Capability. Larger, mission based levels. Fully interactive environments. Superior enemy AI. Futuristic (sci-fi) setting. AVAILABLE NOW."
"Our Chaos Theory: fire a BFG in 1997 and you get CHAOS in 2021… The reason Quake and Quake II get more coverage than other games is simply because of the way in which gamers embrace playing them. No other games have been mutated in so many ways as Quake and Quake II have. So if you're sick of hearing the word Quake — bad luck. You'll be hearing a lot more of it in the future."
"Screenshots of various Quake II mods, with RTX on, by SGC-Puffy, of Perth, Australia. 'Somewhere beyond the sea... Somewhere waiting for me... My Big Daddy stands on golden sands...'"
"Da Ich andere Modells als Geiseln habe :-) sah diese Szene bei mir 'besonders Gut' aus. EHC und DevEdge Clan beim warmzokkeln. UT-Fraktion beim 'einrichten.' Es gibt auch gemütliche Ecken im Bunker. :-))"
"Now we hear more and more: 'When is there another Netzfest?' We are having a hard time with the answer. It is not that easy to answer. We have been organizing net parties for 4 years now and it's always a lot of fun. But a lot has changed in the meantime. There are huge commercial LAN parties (e.g. Inzzide, e-lan) in Berlin, the real gamers are getting younger (or are we getting older?) And somehow play different games, and the appeal of the games is just not that great anymore. Well and finally: our old location is no longer available. A lot of money for a new room makes it difficult to do without sponsors again and then we're back to the commercial aspect… We sat down again and cut a little video with a few scenes from various NetzFestions."