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Donde Quake 2?

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.

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Category: Community

The Overcast: Machinima Podcast by Phil “Overman” Rice

On December 10, 2018March 11, 2020 By DondeIn Community, Entities, Machinima, Quake 2 artLeave a comment

Phil "Overman" Rice machinima legend's podcast from 2006. “The end skit was hella funny. Was worth listening the whole thing just for that.” – Dr. Nemesis

The Lounge: Quake II Machinima by Sudden Death Productions

On December 9, 2018March 11, 2020 By DondeIn Community, Entities, Machinima, Maps, Quake 2 artLeave a comment

Directed by Leo Lucien-Bay aka Dr. Nemesis, 2001. Sorry for the quality of the recording (esp. in very beginning): did my best with the challenge of getting old demo files running in sync on newer operating system.

Machinima on G4TV: Interview with Paul Marino, October 6, 2004

On December 6, 2018March 11, 2020 By DondeIn Community, Entities, Machinima, Quake 2 artLeave a comment

Paul Marino discusses his newly released book, "3D Game-Based Filmmaking: The Art of Machinima," October 6, 2004, on G4TV.

Bouncers, Kebabs and Ruby Murries by Leo Lucien-Bay aka Dr. Nemesis

On December 5, 2018March 11, 2020 By DondeIn Community, Entities, Machinima, Quake 2 artLeave a comment

Bouncers, Kebabs & Ruby Murries ('Bouncers' for short) took about a year and a half of pre-production in which time we learned new things, forgot some of those things, and made a Machinima series quite unlike any to date.

Dragons: Quake II Kung Fu Machinima by Leo Lucien-Bay aka Dr. Nemesis

On December 5, 2018March 11, 2020 By DondeIn Community, Entities, Machinima, Quake 2 artLeave a comment

A unique piece of Machinima, Dragons is about self feeding evil, if u MUST have the story, after that enjoy the fight. A vast improvement from the fight and animation in Bouncer Please, however was only done with CFX. Caters both for the art, and the action flick fans. Enjoy.

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QuakeCast #20: Donde — Quake 2 Archivist

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