Phil "Overman" Rice machinima legend's podcast from 2006. “The end skit was hella funny. Was worth listening the whole thing just for that.” – Dr. Nemesis
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
Phil "Overman" Rice machinima legend's podcast from 2006. “The end skit was hella funny. Was worth listening the whole thing just for that.” – Dr. Nemesis
Directed by Leo Lucien-Bay aka Dr. Nemesis, 2001. Sorry for the quality of the recording (esp. in very beginning): did my best with the challenge of getting old demo files running in sync on newer operating system.
Paul Marino discusses his newly released book, "3D Game-Based Filmmaking: The Art of Machinima," October 6, 2004, on G4TV.
Bouncers, Kebabs & Ruby Murries ('Bouncers' for short) took about a year and a half of pre-production in which time we learned new things, forgot some of those things, and made a Machinima series quite unlike any to date.
A unique piece of Machinima, Dragons is about self feeding evil, if u MUST have the story, after that enjoy the fight. A vast improvement from the fight and animation in Bouncer Please, however was only done with CFX. Caters both for the art, and the action flick fans. Enjoy.