"Welcome to the arcade. It ain't America. It ain't even Earth. Once you step through those doors, you enter a dimension of electronic fantasy - a virtual reality rocked by flashing lights, digital beeps, computer voices and humanoid trash talk. If you're an alien or a parent or something, you probably think that these dens of electronic inquiry are LAWLESS, DANGEROUS PLACES. But we know better. The arcade is a different world - but it does have rules."
Make friends all over the world, and blast them into the next — The Guardian, Thursday, January 23, 1997
"If you want to dip your toe in the water of online gaming rather than take the plunge right away, you could pay a visit to the Shoot'n'Surf Cafe in London, or a local equivalent. For 3.5 to 5 pounds an hour, you can experience multi-player gaming and get the benefit of expert tuition."
PC Powerplay: The Art of Death, by PAUL STEED, iD Software
"Paul Steed's title at iD is simply Artist. The unpretentious simplicity of the title is typical of those that work at iD. What's not so simple is the amazing new world of gaming Paul and co. have created."
Dennis “Thresh” Fong Interview by Mark Green, Arcade Magazine, December 1998
"If someone uses a good move on me I'll be one step ahead the next time he tries it on. And I might use that move on the next person I play." -Dennis "Thresh" Fong interview by Mark Green, Arcade magazine, December 1998, courtesy of Archive.org.
Wireplay Invades Brisbane: the Genesis of Multiplayer Online Gaming in Australia
To celebrate the opening of Wireplay in Brisbane, we are holding the 'Wireplay Invades Brisbane' Quake and Quake 2 Free For All competition. Do you have what it takes to frag your way through grueling heats and the final to be Australia's Quake champion?