"PCXL heads out into the wilds of the Internet to dig up the dirt on the best user-created Mods and TC's."
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
"PCXL heads out into the wilds of the Internet to dig up the dirt on the best user-created Mods and TC's."
"Some folk spend years creating the ideal Quake-style graphics engine. Others go into an existing one and focus purely on gameplay — it's worked wonders for game gods Valve Software. And it's working out rather nicely for a war-mongering skool kid from 'oop North as well."
"The latest screenshots from 'Air Quake 2.' Enough words… take a look at them now!"
"Take all the techniques you know about Quake 2 and throw them away. Quake and Conquer is all about resource management and strategy. You can't resort to a gung-ho solo charge because - well, you just can't. Your player is a disembodied essence wandering the levels. You have direct control over your creatures and machines through your crosshair."
This post is dedicated to Quake God Ray the hidden hand who financially supported the Quake 2 history project. Thank you for all you have contributed!