The first web comic strips reflected the office cubicles and Quake deathmatches of the late 90's. These comic strips moved gaming culture from society's fringe into the mainstream, and made it cool to be a nerd.

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
The first web comic strips reflected the office cubicles and Quake deathmatches of the late 90's. These comic strips moved gaming culture from society's fringe into the mainstream, and made it cool to be a nerd.
There are so many benefits to drawing PvP. First and foremost is the realization that I'm very close to accomplishing a dream that started when I was in the fourth grade: To be a professional cartoonist. I get a lot of emails from my readers and almost everyone of them offers a little praise, appreciation and encouragement. And, as if that wasn't enough, every once in a while someone in the industry sends me one of those emails. And so it was last week when Paul Jaquays, designer at id Software decided to drop me a note.
Scott Kurtz has wanted to be a cartoonist since he was 9 years old. Although he created comics all throughout elementary school, high school and college, his work first appeared on the internet in 1998. Scott's earlier strips Wedlock and Samwise earned him his first (albeit small) online audiences and gained him notice in the computer gaming industry. PvP debuted on May 4th 1998 and has run ever since.