Planetquake.com — Paul Howard Steed FAQ, by Paul Steed, August 14, 1997

"Okay. Thinking about it I guess the following is a sort of Psteed FAQ. Feel free to include any of this in a Q2 FAQ. The questions and answers have been culled from my inbox and I've left out any names to protect the innocent. But if I do in some way offend someone it was completely intentional. Forgive any redundancy whether it's in this post itself or in a previous post by our illustrious info wranglers such as Redwood or Blue. Oh and BTW, DOESN'T OUR LITTLE GAME WE'RE WORKING ON KICK SOME MAJOR AND TOTAL ASS?!?!? Oh yeah. Thought you'd say that."

French computer magazine: Joystick — Weapons Factory, Chaos, Action, and more Quake 2 mods

"Weapons Factory est un Mod (modification totale ou partie des regles, des modeles physiques, des graphismes et des armes de Quake) pour le type de jeu connu sous le nom de Capture The Flag. Le mode capture du drapeau est l'un des seuls refuges des joueurs de Quake qui refusent le bourrinage systematique du bon vieux deathmatch. Weapons Factory conserve tous ces avantages en permettant meme un jeu encore plus fin."

Stomped.com: QuakeCon99 Photos and Wrap-up — by Sean Redwood Martin

"I already mentioned some of my comments on the main page. Here are my final comments. In my opinion, this was not only the best Quakecon ever, but the best LAN party ever. As smoothly as everything ran, you'd think everybody running it were robots that planned for years in advance. Some people this took away from the soul of past Quakecons but I'll take this over soul anyday. I think the soul of Quakecon is getting together with friends you may see all the time and ones that you don't get to see often or just met for the first time and having fun."

Raport Z Dallas, Reset Magazine, September 1998

Teksas przywitał nas palącym słońcem i drgającym, suchym, zatykającym ptuca powietrzem. Deszczu nie widziano tam od kilku miesięcy, a liczba ofiar śmiertelnych suszy przekroczyła już setkę, łia szczęście my (RooS i Yarornir) nie przyjecha liśmy tam uprawiać pól, tylko wziąć udział w największym do tej pory kwakowym party: QuakeCon CFL 1998.