Quake II Magazine Archive: March 1998

"By hacking its engine and designing new levels, Doom's diehard fans helped make it the most popular PC game o all time. Now they are recruits in the real-world deathmatch between Doom creators John Carmack and John Romero."

Planetquake.com — Paul Howard Steed FAQ, by Paul Steed, August 14, 1997

"Okay. Thinking about it I guess the following is a sort of Psteed FAQ. Feel free to include any of this in a Q2 FAQ. The questions and answers have been culled from my inbox and I've left out any names to protect the innocent. But if I do in some way offend someone it was completely intentional. Forgive any redundancy whether it's in this post itself or in a previous post by our illustrious info wranglers such as Redwood or Blue. Oh and BTW, DOESN'T OUR LITTLE GAME WE'RE WORKING ON KICK SOME MAJOR AND TOTAL ASS?!?!? Oh yeah. Thought you'd say that."

French computer magazine: Joystick — Weapons Factory, Chaos, Action, and more Quake 2 mods

"Weapons Factory est un Mod (modification totale ou partie des regles, des modeles physiques, des graphismes et des armes de Quake) pour le type de jeu connu sous le nom de Capture The Flag. Le mode capture du drapeau est l'un des seuls refuges des joueurs de Quake qui refusent le bourrinage systematique du bon vieux deathmatch. Weapons Factory conserve tous ces avantages en permettant meme un jeu encore plus fin."