Quake II Magazine Archive: Off-Topic ⁠— Duke Nukem 3D

"Last year, Duke Nukem defended Earth from an alien invasion and in the process gave us one of the PC's most enjoyable 3D action games. Now he's back, powered by the Quake engine and defending America's cultural capital ⁠— Las Vegas ⁠— from a second swarm of interstellar scumbugs. Hang onto your hats and turn the page for your first-ever look at Duke Nukem Forever."

Brian “EvilBastard” Collins’ House of Models

Well, let's see... I would have to say it all started back in '72. That was the year I was born. Grew up in sunny San Diego, and ended up spending the first 23 years of my life there. I could describe them, but I would bore you to tears, so we'll just leave it at that. I attended San Diego State University, and worked as graphic designer extraordinaire for Woodstock's pizza, where I continually drew little dragons (the mascot of Woodstock's), until I accidentally graduated from school.