Quake II Magazine Archive: Off-Topic ⁠— Duke Nukem 3D

"Last year, Duke Nukem defended Earth from an alien invasion and in the process gave us one of the PC's most enjoyable 3D action games. Now he's back, powered by the Quake engine and defending America's cultural capital ⁠— Las Vegas ⁠— from a second swarm of interstellar scumbugs. Hang onto your hats and turn the page for your first-ever look at Duke Nukem Forever."

El día de la bestia: Carlos Tuñón interviews John Romero

John Romero, para aquellos que todavía no lo conozcan, es el creador de juegos tan sangrientos y famosos como Doom, Doom II, Hexen y Quake. Hasta ahora ha desarrollado su trabajo en la compañía Id Software, pero ha decidido ir por otro lado y ese cambio es algo que nos interesa. Está preparando Daikatana, juego en el que ha querido reflejar un poco más el estilo de Doom y Doom II.

PCXL Magazine November 1998: Ping-Free Partying

PCXL Magazine November 1998: Ping-Free Partying Who Needs Online Gaming When You Can Lug Your Kit Around Town to Shout Abuse at Complete Strangers? Online Gaming is Dead. LAN Parties Are Where It's At. Now, why the hell would you go to all the trouble of unplugging your computer and monitor, putting them in the …

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