"This review was meant to come a long time ago. It was interrupted by the biggest game of the year being released (HalfLife), practicing for Australia's biggest lan event (Impulse 98) and various other real life constraints. I'd like to thank the Everglide ppl for sending me the attack pad and for being (somewhat) patient while I try and write up an objective review for quake-au."
Tag: australian gamers
The Sydney Morning Herald — Icon Magazine: [Quake II,] Computers and Technology for the Rest of Us
"These days from all around me, I hear of 'windows' and a 'mouse', of brand names, some are 'Apple', wish I knew what it's about. I hear they've some connection, with strange things they call computers, which will give you all the answers, but to me they're just confusers. I've seen folk press some buttons, words appear and sometimes numbers, they seem to spring from nowhere — it surely makes me wonder. Sometimes I've asked a question, they just turn to this machine, press a button here, a button there, they find the answer there, it seems. It's really quite amazing, they don't even have to think, they tell me what I want to know, I don't have time to even blink. One day I'll look right through the window, perhaps I'll see before my eyes, this mouse they always talk about, for he must be very wise." —Hilda B. York, of Millers Point, fascinated by what she reads in Icon, was moved to write this poem, 1998
Australian Quake Clan: Bananas in Pyjamas
"A3 - Armegeddon 3 - Brissi Convention Center. Here are some photo's so you can put some faces to the people who have been slaughtering you over the past year. My GF's camera was FUBARED, and my photo's of [HF] & [BW] stuffed up :( A 36 roll and I end up half a dozen photos.... Heres what we salvaged..... Bro, came 1st and Trog 2nd. Seven and blade missed they're finals hopes by a single frag... doh! Zhakrin[B2] (yes I can spell it) came in the Top 16. And I, well...... took alot of photos :). Why hold it at such an expensive location and make us poor quakers shell out for it, instead of a couple big sponsors (or cheaper location) is beyond me. First prize was 3dfx Monster Card, and Sidewinder joystick but we're in it for the fun and the glory not for the prize-money...."
PC POWERPLAY 22, February 1998, Australia: Technology that Makes the Magic, Playguide, and Creator’s Paradise
The arrival of Quake 2 signalled the end of just about everything else (other games, a social life, personal hygiene) for at least 6 months, as well as being another great leap forward to Upgrade Time for those with non-meaty PCs. Watching the phenomenon blossom is intriguing, though plotting its course is a no brainer. As expected, the online community swung into action from the outset. The existing 7.8 million or so Quake fan/news sites embraced the second coming with gusto, providing up-to-the-minute news and downloads... Quake 2’s long term value has been assured even only a few weeks after its release. There are enough hacks turned editor out there to sink the proverbial ship and the rate of people having a dabble is increasing every day. How long will Quake 2 last? Well let’s just say that if you played every single level, used every patch, made your own levels, played every TC you would be very old by the time you had finished. You would also die very happy.
PC POWERPLAY 27, August 1998, Australia: Do-It-Yourself LAN Parties by Munley Leong
LAN (Local Area Network) parties can be fantastic experiences, but they can also be difficult to set up and run. Fear not though, Munly Leong will walk you through it. What is a LAN Party? A LAN (Local Area Network) party is basically a local network get together. A bunch of people bring over their computer somewhere, hook them all up, play network games and engage in other network-ish activities. Why a LAN party? No matter how much fun playing against the computer A I is, nothing beats the adrenaline rush from playing a live, thinking (usually) human being.