Paul Marino discusses his newly released book, "3D Game-Based Filmmaking: The Art of Machinima," October 6, 2004, on G4TV.

Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
Paul Marino discusses his newly released book, "3D Game-Based Filmmaking: The Art of Machinima," October 6, 2004, on G4TV.
Machinima LIVE! is a podcast from 2005 / 2006 produced by digital Phil and Doc Nemesis, with content such as: The art of Machinima and its evolution. Why produce machinima? Machinima production. Point of View discussion - The good, bad and ugly. Machinima reviews. Interview with Machinima producers. Dr. Nemesis talks about his Machinima experience and Bouncer episodes. Relevant Machinima news and tidbits from around the world. Progressive-House music taken from ACIDplanet. Surprises along the way!
"There is no one faucet of this medium that is not boiling over with possibilities. The real-time playback aspect, the packaged content aspect, the neo-production possibilities, the high speed of technology advancement, etc, etc. - all that gravy." Ken Thain, director of the music video "Rebel vs. Thug"