Basically, PSYCHOSIS DeathMatch is a site dedicated to making graphics/3D modeling-based modifications for first person shooters (right now we're pretty much focusing on id engine games). For now, the site will house new player models and graphics packs (interface overhauls, skin packs, etc.) and will hopefully grow to include new maps and other mods.
Tag: 3d modeling
Darren Pattenden: Traditional Illustration, 3D Modeling / Animation, Quake Stuff
16th September ‘98. Minor Threat, the Quake 2 clan I was in finally disbanded last week. A relief really. Im a bit old for that shit. It was getting kinda embarrasing. I can still hold my own in a gibbing session tho’ for an old timer! Look for ‘HitmanDaz’ on the CIX Q2 server:184.108.40.206:27910 Friday nights after the pubs shut or sometimes mid-week. If your across the Atlantic and struggling with nasty ping’s, never fear, I often play at lunchtimes at work on the US Diamond multimedia server (‘cos our web connection goes via California) :220.127.116.11 or the PCGamer US server (I forget the no.) I’ll take you all on! (you’re probably tucked up in bed at that time anyways).
MODELING A CHARACTER IN 3DS MAX, by Paul Steed
MODELING A CHARACTER IN 3DS MAX by Paul Steed (1964 - 2012) Like most of my peers in the computer game industry, I’m self-taught in what I do. I’ve learned how to create art with a computer by reading manuals, doing tutorials, and simply putting in the hours working in the gaming industry. I’ve …
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