PlanetQuake ArghRad Tutorial: Aiming with Pitch and Yaw

PlanetQuake ArghRad Tutorial: Aiming with Pitch and Yaw Angle aiming in ArghRad uses two angle measurements to determine direction. The first is yaw, and the second is pitch. Yaw is the rotation horizontally. Everything that uses an angle key, such as doors, monsters, or player starts, uses the yaw value since the vertical rotation is …

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The Quakie and the Nickel [Fan Fiction] by Deepak Subburam, October 21, 2000

The Quakie and the Nickel by Deepak Subburam, October 21, 2000 RamFist enters the dark, dingy corridor that leads to the room with the rocket launcher. Only to see Misanthrop exit the room cradling the very weapon he is seeking. RamFist reacts first--letting loose a hail of pellets from his double-barreled shotgun at Misanthrop. The …

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The Deathmatch Zone: The Playing Environment by Dr. Gibbs, March 9, 2002

The Playing Environment by Dr. Gibbs Most strategy guides limit themselves to the game itself... well, this one is different; it concentrates on a few of the elements of your environment. Believe it or not, the room that you are in while playing actually has a lot to do with how well you perform. A …

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The Deathmatch Zone: Quake 2 Player’s Guide

The Deathmatch Zone: Quake 2 Player's Guide Introduction Does the soldier named "Player" who won't stop asking how to switch weapons keep gunning you down with the blaster? Do you repeatedly get railed by people with pings higher than 800? Do YOU even know how to switch weapons? Whatever your trouble, never fear... this guide …

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Playboy.com / Digital Culture: Stevie “KillCreek” Case, Videogame Designer and Playboy Model – Pictorial and Live Chat

Playboy.com / Digital Culture: Stevie "KillCreek" Case, Videogame Designer and Playboy Model - Pictorial and Live Chat May 11, 2000 By David Kushner If you think computer games are strictly boy toys, then consider Stevie Case, one of the most renowned women to crash the scene. A few years ago, she achieved online fame after …

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