"PCXL heads out into the wilds of the Internet to dig up the dirt on the best user-created Mods and TC's."
Archiving the history of the video game Quake 2: created by id Software; customized by the Quake 2 community.
The many mods of Quake 2 — an on-going archive at DondeQ2.com.
"PCXL heads out into the wilds of the Internet to dig up the dirt on the best user-created Mods and TC's."
"Some folk spend years creating the ideal Quake-style graphics engine. Others go into an existing one and focus purely on gameplay — it's worked wonders for game gods Valve Software. And it's working out rather nicely for a war-mongering skool kid from 'oop North as well."
"The latest screenshots from 'Air Quake 2.' Enough words… take a look at them now!"
"These are pictures taken on November 11, 1999 in the CAVE at NCSA where we were testing out VMD (Visual Molecular Dynamics) the molecular visualization software that I develop at the Beckman Institute. After we all played with VMD for a while, we spontaneously realized that we should be taking pictures of it with Kirby's digital camera since we didn't have any pictures of VMD in the CAVE yet. (we had already been running it for an hour, so the picture taking was the last thing we did.) Once we got tired of playing with VMD, we decided to relax with some CAVE Quake :-)"
The Coven was an independent computer games developer with its roots in the Doom and Quake communities. Originally founded by John "Gestalt" Bye in late 1996, The Coven worked on a free Doom II add-on before moving on to Quake and going commercial in the summer of 1997. The Coven was closed in the winter of 1999, and all their work is now available for free.