ADVANCED BRUSHES 101: Article and pictures by Herbert Flower A.K.A. “BONEWOLF” of the Gunman Quake 2 TC

I spent several weeks discovering, by trial and error, the techniques needed to make practically anything out of brushes. What I know is just the result of alot of hard thinking, and staring at a computer screen. I havent talked to Carmak or anyone that is really educated on the subject of 3d engines, and I’m sure that if I did, I’d have more to say on this subject.


Augmented Reality Quake: a 3D Game for a 3D World

ARQuake: The Outdoor Augmented Reality Gaming System by Wayne Piekarski and Bruce Thomas. Big thank you to the Tinmith Augmented Reality Project for maintaining an excellent archive of research, photos and videos, without which this deep dive in ARQuake would not have been possible. Please check out for more information!

3TCTF: 3 Team Capture the Flag for Quake II by Dutch Orange Legion

What can I tell you about 3tctf... Well, it's the only 3 team CTF with the original CTF in it. NO Classes, just the normal CTF like you know it. Final version of the game will contain: A total of 8 maps. 7 of them are designed by DOL's MapLAB. Map '3tctf6, Lord's cave' is made by iQ.Lord Darkness. There will be a win32 and a Linux version of the mod.  Skins and textures are made by [DOL]MissRookie. Programming is done by DCB-SuperCow! and porting of the mod to a Linux version is done by *NuT5*Dessignator and Grizzly.